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Sanguine the Elementalist

Sanguine the Elementalist
Sanguine the Elementalist



Discuss your personality. 
I am a crossroads of polarity; I love to party, but stand and dance on the fringes of the crowds, by myself.  I am quiet but have no problem chatting you up if you start talking to me.  I’ve had folks compare my personality to that of your trope RPG hero, being idealistic, supportive of those around me, and unafraid of hard work and dedication to making the things I want happen.


Brief us about you as a musician.
I’ve been surrounded by music for my entire life and was exposed to the majority of contemporary trends while growing up in a liberal-leaning home as my mother enjoyed staying current with hit music.  When I was 5, we had a piano that I learned how to play some of your typical classical pieces on.  When I was 12 we lost the piano but around that time, I discovered Nobuo Uematsu’s compositions for the Final Fantasy franchise and started diving down that path of consumption, enjoying, and learning music that told a narrative through its notes and not lyrics.  I didn’t pick up a guitar for the first time until I was 21, hilariously because of how good at Guitar Hero I was, but quickly learned (tough times, I had nothing else to do) and began to write my own music.  After 8 years of constant practice and attempting to form groups with others, I finally gave up and started learning Ableton in early 2016 so I could just do everything myself, giving birth to the “Elementalist” project.


Go into details on what has changed in your life for choosing music as a career.
I’m not getting any younger, and I felt like if I never took a period of time in my life to take music seriously it would be a travesty to not know what could have been.
Tell us the benefits and drawbacks of choosing music as a career.
The benefits are obviously experiencing the joy of creation, the satisfaction from seeing a room full of people moving to the rhythm you’ve created, and the good that success can enable you to accomplish.  The drawbacks have seemed limited to people forming an opinion on who you are from the art alone, but I turn that around as an opportunity to surprise them.


Tell us how you will manage fame as an established artist.
While I’d need to have fame first to assess how I’d manage it, I’d like to stay in touch with fans through accessible social media such as Twitter.  I already release demos as I create them on a regular basis to my SoundCloud in order to garner feedback and bring fans into the experience of a song’s creation.


Elaborate on the storyline of this song.
“The Muse” is inspired by the story of Beethoven’s secret lover and muse (known only as “Immortal Beloved” through historical letters), aiming to capture the composer’s essence as he laments her passing to sickness during the twilight years of their lives.  Using his sorrow and grief as inspiration, Beethoven finds the resolve in him to produce one last composition, and perform it, before his own death.  But it can be about whatever you want it to be.


Tell us the means of connecting you and purchasing your music online.
The easiest way to access my music directly online is Website or listen on Soundcloud
I’m on Twitter at @ryansanguine
Message me anywhere!
Let us know the greatest moment of your music career.
So far, it has been playing the Metro here in Chicago on NYE 2016-2017; playing to a large crowd and watching them move, groove, and enjoy themselves is one of the most vindicating things I’ve ever experienced.


Tell us the highest amount of money you have ever received from your music career and how it happened. 
A guy dumped around $10,000 worth of gear on me once just because he heard some of my early work on Soundcloud and believed in what I could do.


Discuss your experience pertaining to live performances, gigs, shows, and tours.
I’m honestly more experienced on the production end of live performances than actually performing.  I’m usually found running sound for an event or a friend’s band.  It wasn’t until these last two years that I started playing at ‘open mics’ and small shows at parties then somehow found myself, through networking, playing at Chicago’s Metro venue for NYE 2016-17 and haven’t played anything since, retreating to the home studio to work on Volume 2.


Tell us how you interact with your fans.
I was a consumer of music long before I was a creator, and thus create music that I’d want to hear while holding myself to high, cruel standards.  In that way, I may relate more to a critic than a fan, but the enjoyment of the audience is always at the fore of my mind when sculpting my work.  I always looked for music that felt fresh, un-recycled in structure, authentic and passionate, and seek to reflect those qualities in every piece I create, myself.


Tell us what you will like to change if you have the chance to turn back the hands of time.
I’d focus more on music as a teenager than a video game, just sayin’, haha.


Tell us the most important people that have boosted your music career and how you met them.
Nate Houk of Epsilon Records found me via a link to my Soundcloud he saw on Facebook, I think?  He made contact with me and hooked me up with a lot of gear, knowledge resources, and financial support in order to produce Volume 1.
Dan Lynn and Geoff Nelson of Machine Gun Moses were hugely influential in cultivating my musical ability and confidence, met them at a party through my sister and I now consider them family.


Brief us on what you had in mind before considering music as a career.
I always had video game design and production work in mind before music took over my creativity.


Discuss your good and bad experiences in life.
Without divulging too much…
On the negative end, I’ve experienced homelessness, divorce, and betrayal.
On the positive end, I’ve created and experienced a lot of joy and diverse friendships with incredible people who’ve enriched my life decades since I’ve seen them last.


Name the artists that have influenced the world. 
Beethoven (duh!), but of more contemporary offerings, The Beatles, Pink Floyd, Michael Jackson, Prince (or The Artist Formerly Known As), Trent Reznor… I could go on but I’d say these artists are my most recognizable influences and are largely what I grew up listening to and their related genres.


Tell us about your moment of rejection as a musician and how you are able to cope and move on. 
As an artist, the worst thing to hear is “no” when you are trying to share your art with others. The important thing to remember is that for every door that closes, two more open. Perseverance is key to any art form, from mastery to exposure.  I keep creating content and continue sharing it.


Tell us the most negative comment you have ever received about your music.
I haven’t gotten much in the way of negative comments, yet, but my favorite so far is “this sounds like a Walmart dumpster baby’s version of a NIN song”.


Tell us how to become a famous artist.
If I knew, I’d be famous, but I really think perseverance is the key.  Not giving up and having the ability to continue moving forward in spite of what obstacles may appear.  If you have the talent, you just need to keep sharing it and never stop creating.


Tell us how you plan to make an impact on society.
I’d like to help support causes aimed at providing resources for mental health, suicide prevention, and anti-stigma campaigns.  Failing mental health and disease is one of the most overlooked silent threats of modern society and we need to start addressing it aggressively to get ahead of it.


Elaborate on the recording process of this song. 
“The Muse” was created almost exclusively in Ableton using software synthesizers on a Novation 49SL MkII, Ableton Push, and Akai APC40 combo with some light drum kit, drum machine, percussion, and string recording.  All of the composition, production, and engineering were done by me.





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